Step 4: Ew, it’s all sticky!
Now that we have cut apart, we need to unite! Having been forewarned of the dangers of glue and the possible abuse thereof, I can expect you to act responsibly during the next step.
Don’t let the title fool you. This is totally cereal.
In the above picture you’ll find blue colored areas to indicate where to apply a thin layer of your favorite adhesive. The red arrows indicate how to attach the pieces together.
I suggest you get the positioning worked out the way you want before you apply the glue.
The joint pieces are a little smaller than the bottom of the cannon, but if you center them they still look great.
Repeat for the other cannon and let them sit for a few hours so the parts have time to bond. Once that is done, we need to glue the peg into the backpack’s hinge hole. I don’t have a picture for this, but if you own a Blitzwing you’ve probably discovered it by having a cannon pop off during transformation. (They can only be facing a certain way or it doesn’t fit against the backpack.)
As I said earlier, the peg fits very snug in the hinge hole. (Okay, now I’m just saying it on purpose. I should probably stop it.) Hinge hole. Sorry. So… As I was saying, you might not even want to use glue. I’d rather be safe than have a lost cannon, so I opted for glue.
When gluing it, be careful not to have the hinge against the backpack in case any glue drips down and it decides to no longer hinge. I just applied a thin layer around the hole and a tiny bit on the peg itself.
Another tip I should mention is that you should have the peg attached to the cannon while you do this. The cannon will keep the peg from sliding too far down in the hole. If the gun is in the ‘up’ position for Blitzwing’s bot mode, you can slide it down enough to touch the hinge itself. That’s because the way the joint is designed, as the cannon rotates forward it actually gains a bit of clearance.
Again, test this out before you apply the glue, so you’re sure about where you want it.
Also be sure not to get any glue on the joint itself. You don’t want your cannon glued into position. If you do get some on it, just let the glue sit for a minute or two so the peg and the hinge have time to bond a little, then work the cannon around until it’s loose.
I speak from experience, there.
But hey, if the ball joint ever gets loose, you’d have to do that anyway. Whatever helps me sleep at night.
Repeat for the other cannon, let them sit for a few hours, and there you have it.
They sit at an angle when rotated, but I’m fine with that. To get them more level you’d have to have a taller jointed piece (making the cannons too big), add a hinge higher up on the cannon itself (leaving tiny barrels over his shoulders), or some kind of sliding piece with a hinge joint so it could extend and then let the cannons rotate down (not practical or at least beyond the extent of mods I was going to do for this.)
The mod doesn’t effect his plane mode much.
Tank mode, however, gains a new level of kickass- bigger, positionable guns!
That last one looks like his tank mode is sad. Reminds me of the Tick’s antennae.
Okay, so that was better cannons in 4 easy steps. But those law of averages ‘don’t want better cannons’ people probably can’t count anyway. Stick around, though, as there’s two more steps!
Tomorrow- Get Good Helmet!