Posts Tagged ‘ROTF’

Nursing Ratchet, Part 7

Tuesday, March 16th, 2010

Welcome back to my mod guide on how to fix rotf deluxe Ratchet! Today’s step is about fixing Ratchet’s alt mode kibble.

Ratchet comes packaged in alt mode, and actually looks pretty decent so far as representations go. But one of the first things you notice about it, to the point it just about smacks you in the face, is the kibble. It doesn’t look like it even rolls.

(more…)

Nursing Ratchet, Part 6

Monday, March 15th, 2010

Welcome back to  my guide on how to fix Revenge of the Fallen deluxe Ratchet. Today’s mod takes care of the tab behind Ratchet’s head in bot mode.

I thought about keeping it for a while, and even picturing it as an extra armor plate. It’s cool that way, but it’s even better now that it can fold away for non hostile situations.

(more…)

Nursing Ratchet, Part 5

Friday, March 12th, 2010

Welcome back to part 5 of my guide on how to fix your ROTF deluxe Ratchet! Today’s step is an easy one, not being a mod so much as a better transformation. Still, it’s a simple thing that people overlook and it fixes a very annoying problem with Ratchet.

(more…)

Nursing Ratchet, Part 4

Thursday, March 11th, 2010

Welcome back to part 4 of my ROTF deluxe Ratchet mod fix guide. If you remember from the first part of the guide, one of the things I really don’t like about the voyager Ratchet mold is that it has two wheels sticking straight up on either side of his head.

The deluxe mold takes care of that, but not enough! But hey, that’s what guides are for, and today we tackle ROTF deluxe Ratchet’s shoulder kibble problem!

(more…)

Nursing Ratchet, Part 3

Wednesday, March 10th, 2010

Welcome back to part 3 and step 2 of my mod fix guide for ROTF deluxe Ratchet.  If you’ve been following along, you should have a Ratchet with full side to side head movement.

Today’s step gives him the ability to tilt his head back. That may not sound like much, but it adds new depth to his head articulation’s range of motion and really ups his expressive ability.

This step is more involved than yesterday’s mod, but it’s worth the effort.

(more…)

Nursing Ratchet, Part 2

Tuesday, March 9th, 2010

Welcome to part two of my guide on how to fix ROTF deluxe Ratchet. The first two steps are both designed to drastically improve Ratchet’s head articulation.

Today’s mod is the easier of the two, and pretty much a necessity if you want to get dynamic poses out of your Ratchet.

Step 1 – ROTF Ratchet Head Mod – Rotation Fix

(more…)

Nursing Ratchet, Part 1

Monday, March 8th, 2010

Welcome to Nursing Ratchet week,  a guide on how to fix and mod ROTF deluxe Ratchet!

I never liked the movie voyager Ratchet mold. I wanted to, but its got way too many problems. The vehicle mode isn’t too bad, but I don’t collect vehicles. In bot mode he’s got weird proportions, with huge arms, legs, and chest, but a tiny torso. His head looks like he’s squinting or crying, and there’s weird gaps in his shoulders, but worst of all the front wheels just stand straight up on either side of his head. For some reason that always bugged me about it.

Maybe if I ever found one for cheap, I might give it a try, but thanks to HasTak’s great new ROTF deluxe Ratchet, it’ll have to be really cheap.

(more…)

Better Transformation – ROTF Universe Bruticus

Wednesday, September 23rd, 2009

I wasn’t sure what to put for the title of this post, other than the obvious bits about Bruticus and the transformation. According to the tfwiki it’s a Universe release, but complicating things further it’s pretty much a restock of the ROTF version, right down to the box being done in ROTF style.

I think I’ll go with OAFE on this one and consider it part of the Classics series. (Check out that link for Yo Go Re’s review, and check out TFW2005’s feedback thread too.) It’s a direct repaint of Bruticus Maximus from the Energon line, but the color scheme’s been improved- all the homage with none of the clash!

But this site’s not known for tf reviews, so lets get down to it!

(more…)

ROTF Jetfire – GERWALK?

Wednesday, September 16th, 2009

If you read reviews of ROTF Jetfire, you’ll hear about how the SR71 Blackbird mode is impressive (it is), how it’s friggin huge (it is), and how it’s basically a robot stuck under a plane (it kind of is).

I say ‘kind of’ because it’s quite a bit of kibble, but it’s not entirely obvious that it’s a robot. He’s more complicated than Silverbolt, but the alt mode is almost completely separate from the robot. If things were detachable, you’d have a Big Convoy situation going on.

(more…)

ROTF Swerve – Head Fix

Thursday, September 10th, 2009

Repaints! If you listen to some, they’re the bane of the completest toy collector, and proof that HasTak is an uncaring, corporate vampire out to drain your wallet dry. If you listen to others, repaints are a sign that HasTak loves us, and like that dreamy sparkly kid in biology they only want a taste of what’s in your pants.

“You’re still talking about the wallet, right?”

Huh? Oh, yeah… *sigh*

“Sarcasm?”

Sarcasm.

“Phew!”

(more…)